Veil naked PC version, Bless Unleashed first impression?

This is the same action you heard.

Bless Unleashed PC, ahead of CBT in January, had a pre-experience test. It released the Xbox and PS4 versions respectively in March and October, and is preparing for the official release in the first half of 2021. Although it is already being serviced as a Western console, this is the first CBT to reveal its true form to Korean users.

There was a message from the development team that “I changed everything except IP.” It was true. As soon as you start playing, you realize it’s a completely different game from the original Bless Online. All elements from story, graphic, battle, and manipulation are reorganized around console-style non-targeting action.

The play character is a guardian class of the Masku race. It is a pleasure to hold a shield and stand firmly in her cute little appearance.

The story begins from the point of view of the user character who wakes up after the tutorial is over. The first thing that catches your eye is the visual. While expressing beautiful graphics based on Unreal Engine 4, it deviated from the sensitivity commonly seen in games with the same engine. The village or background has a texture and color that reminds us of the European fairy tale style.

The console’s PC porting criteria show satisfactory optimization. It was set as the best option in the GTX 1550ti environment, and no frame drop was detected even in the center of the city. However, input delays often appear during the battle process, and since it is highly likely to be a problem with the server and the network at the time of the test, it will be possible to determine when actually starting the multi-user service.

Combat is a key selling point for Bless Unleashed PC. It showed an impressive sense of action even in real play. While benchmarking verified action masterpieces, it preserved its identity.

The key is in the combo action. Combination of weak attack and strong attack takes a different attack method, and each combo has advantages and disadvantages, so it is possible to use the action according to the situation. Among Korean games, the Mabinogi Hero War adopted a similar system.

Bless Unleashed is a bit slower than that, but you can feel a heavy and heavy blow. In that sense, it reminds me of the Dark Souls series. Of course, it’s not as difficult as in Soullike games, but it’s not easy enough to be solved by taking a potion and using only the prescribed skills like other MMORPGs. Field Boss has a similar tension to other console RPGs.

As the game progresses, the number of combos you can use increases. The combo, which tasted good in the first day’s play, was an action of throwing a shield, stiffening it for a while, jumping up to a class, and hitting it back to weak-weak-strong-strong. It can float all nearby enemies in a row, and the feeling of hit is clear.

I couldn’t use the Blessing system in earnest because I was in the beginning, but I feel the freedom of growth that is not restricted by the class just with the options released on the list. The Guardian completely threw away from the perception of being a tank. It can offer a wide-area’bomb deal’ like a hack and slash, or it can rush like a fighter.

The first impression of Bless Unleashed PC is’Console Action’. It shows the taste of control beyond porting the console platform. It is a quality enough to enjoy growth and battle in single player. This is why we have no choice but to be curious about the story that will follow.

Reporter Gil Yongchan [email protected]

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