Users who solved the ‘7-year-old”GTA Online’ loading problem, rewarded $10,000

The chronic loading problem of the user was solved by the user’s hand.

Accordingly, Rockstar Games decided to pay 10,000 dollars (about 11.3 million won) to the users who solved the problem. The developer will officially recognize the solution found by the user and apply it to the game.

As long as you are recently active under the name’t0st’ Users said they found out why the game took too long to load through online posting. He said he figured out how to reduce the loading time by up to 70%, and detailed the process.

On GitHub(Click here to post) According to the disclosure, this problem has been identified as a chronic bottleneck of single-threaded CPUs. he is “It’s a problem that one developer can fix in a day,” to Rockstar Games. Please take action.”

After the news spread online, Rockstar Games announced through its official channel that t0st’s solution is working well, and plans to apply it to the official patch in the future.

Rockstar Games said, “After scrutinizing, user t0st actually It was confirmed that some improvements in the code related to loading the PC version were found. Based on the findings of this research, we will add fixes to future updates.” The patch was applied on March 16th.

According to t0st, Rockstar Games will give a $10,000’bug bounty’ in return for his contributions. ‘Bug bounty’ was originally This is the money paid to a’white hacker’ who found a security flaw in the company. It is unusual to give it to a user who finds an improvement in the game.

The problem of loading times among users has been a long-standing complaint. According to a survey conducted by Subreddit, most users say it takes 3 to 6 minutes to load, and some users respond that it takes up to 15 minutes or more.

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