Nexon, last year’s sales of 3.13 trillion won…the highest performance ever

Input 2021-02-09 16:17 | Revision 2021-02-09 16:17


Nexon opened the era of 3 trillion won in annual consolidated sales for the first time in the industry.

Nexon announced on the 9th that in 2020, sales of 3.13 trillion won (293 billion yen in yen, 1,068.4 won per 100 yen in the following quarter), an increase of 18% from the previous year.

Operating profit also increased by 18% year-on-year to record 1.09 trillion won (111.5 billion yen), a record high.

Nexon’s fourth quarter sales were 709.2 billion won (66.4 billion yen) and operating profit was 1665 billion won (15.6 billion yen). This is an increase of 35% and 245%, respectively, compared to the same period last year.

In particular, Nexon’s annual mobile sales reached a record high of 1.37 trillion won (97.1 billion yen), an increase of 60% compared to last year. These achievements include’V4′, which has become the company’s new long-term box office IP (Intellectual Property Rights) after launching in 2019, and new titles such as’The Kingdom of the Winds: Yeon’,’FIFA Mobile’, and’Kartrider Rush Plus’, which were launched last year. Is due to the success of

The growth of the Korean region, which declared the super gap in 2020, is also remarkable. Sales grew 84% in the same period of the previous year, of which the mobile division increased by 164% and the PC online division by 54%. With the highest performance ever, sales in Korea exceeded 1 trillion won for the first time.

On the 1st, Nexon announced a radical reorganization of the wage system. Nexon decided to significantly increase the initial salary for new recruits to 50 million won for the development workers and 45 million won for the non-development workers, and to increase the annual salaries of the incumbent employees by 8 million won.

In addition to the annual salary increase, the company plans to maximize the enthusiasm and motivation of employees by paying the highest level of incentives to organizations and individuals that have achieved great results. Through this, it is a plan to strengthen competitiveness in the global market by providing an environment in which excellent talents can work with a high sense of achievement.

In addition, in order to accelerate the recruitment of talented people, the recruitment of new and experienced positions that has been suspended since 2018 will resume within the first half of this year. It plans to aggressively invest in various fields such as new development projects, AI research, and business development.

In 2021, Nexon plans to continue the race beyond the’super gap’ through continuous growth of solid live games, expansion of IP being prepared in a new development environment, and diversification of new genres.

Kang Min-hyuk, head of Nexon Communications Headquarters, said, “In 2020, Nexon achieved super-disparity performance with the banner of choice and concentration.” We plan to make a leap forward.”



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