‘Monster Hunter Rise’, three special’evolution’ shown in the trial version

Capcom’s new work’Monster Hunter Rise’ has been receiving favorable reviews from users since the release of the trial version. In addition to the in-game quality that makes the most of the Nintendo Switch device performance, it is evaluated that it has discovered a new element of fun that the existing series could not show in the newly established system category. Therefore, we investigated the main reason why the trial version is receiving favorable reviews every day.

First of all, the field that is receiving favorable reviews first is the graphic quality and optimization field. Unlike its predecessor,’Monster Hunter World’, it is the’Monster Hunter Rise’ that is released on a Nintendo Switch device, so this is the part that caused the biggest concern before the release of the trial version.
Capcom shows off the outstanding performance of its own RE engine and has succeeded in clearing the concerns of users. In the monster and character design section, it has succeeded in extracting a quality that can not be found even when compared to the previous work on the stationary console and PC platform, and the frame rate also exhibits a fixed 30 frame level performance even at the moment of intense hunting. have.

▲ Capcom RE engine performance is expected to be highlighted again through’Monster Hunter Rise’.

The next segment is the new system. The’rope bug’ system is a more advanced form of the’clutch claw’ system, which was first introduced in the previous work, increasing the satisfaction of users.
In the case of the’Clutch Claw’ system, it has been evaluated that the likes and dislikes of the hunting method are fixed with the change of control elements and the wound system that are not familiar to the existing’Monster Hunter’ series fans.
The’rope bug’ system eliminates the disadvantage of a fixed hunting method for users who are accustomed to the’clutch claw’, diversification of movement and action, and the addition of specialized attack methods for each weapon named insect wire technology, etc. It is expected to have a big impact. In particular, it has been confirmed that the flute, which has been regarded as an unpopular weapon so far, has gained a significant increase, and users who mainly use the weapon are expressing more welcome.

▲ The’rope bug’ system goes beyond a simple convenience system and is actively used for hunting (Photo = Capcom Asia’s Official YouTube Channel)

The final element of evolution can be found in the’Dragon Control’ system. As expected, it is the first system introduced in’Monster Hunter Rise’, and you can freely control large monsters that have fallen into a specific state.
The system is interpreted in a form that evolved from the method of the previous work, which induced the great rigidity of large monsters through power struggles and the use of terrain. In a way that seems to directly manipulate the large monster itself such as attack, avoidance, and movement, more active battles between large monsters have become possible, and the convenience and fun of the hunting method are naturally increased.

▲ The’Dragon Control’ system is also gaining popularity from users.

Meanwhile,’Monster Hunter Rise’ is scheduled to be officially released on March 26th. There is still a lot of hidden information, such as bug wire technology, new monsters, and armor skill system types, which are not disclosed based on the current trial version, and there is still a lot of information that will increase users’ expectations.

[경향게임스=박건영 기자]

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