
Blizzard Entertainment conducted a video interview with Blizzard CEO Jay Allen Brack and Senior Vice President Alan Adham in time for the opening of the BlizzConline on the 20th.
Jay Allen Brack and Senior Vice President Alan Adham explained why the BlizzConline was mainly packed with news from expansion packs and remasters of existing games rather than new ones, and explained the future direction of Blizzard.
Jay Allen Brack said, “Because game development has a cycle, there are times when there are a lot of things to be announced at BlizzCon in some years. On the other hand, the content of the announcements varies depending on where you enter the development cycle. It is important to convey information.”
“Blizzard has been trying to create new games and meet new fans for the past 30 years, and we plan to do these things in the next 30 years. We have vast plans for the fun of the future. We are preparing many new games and IPs. If we are ready enough, we will be happy to disclose it.”
Jay Allen Brack and Senior Vice President Alan Adham, who said they will deliver new joy over the next 30 years through the opening remarks of BlizzConline, said numerous technological developments will be the source of this joy.
Senior Vice President Alan Adham said, “I think there will be a lot of technological advances related to technology, art, and VR. Also, considering the game development know-how accumulated over the past 30 years, I think that there will be games that we could not imagine for the next 30 years.” said.
In addition, “What can be predicted is that the resolution of the game is greatly improved and the sense of reality is emphasized. Using VR, it is possible to predict that immersion will emerge. The game will continue to evolve and change. In the future, fun and beautiful games will be created in the future. We expect to pour out for 30 years.”

Jay Allen Brack said, “I think VR will be an important innovation in the next 30 years. The game world will be bigger, more beautiful, and more immersive. MMORPGs are a genre that I personally love. It connects people to people and everyone is It is because they have the charm of gathering together to form a society. I think MMORPG can exert a stronger influence in the future.”
Regarding the point that the new game release term is getting longer, he said that it is not easy to spend more time and manpower on game development while maintaining the existing game, but he said that he would not stop trying.
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Jay Allen Brack said, “If you think about the early days, the game was completed in 3 to 6 months from development to completion. But now, the development process is long and extensive, and there are many contents. We play games like World of Warcraft and Hearthstone. Creating and servicing is a task that requires more manpower and effort than expected.” “Even so, re-creating and promoting resources to develop new works is the biggest challenge and challenge we face. Nevertheless, we continue to create new things. I do,” he explained.
In addition, he added that the reason for focusing on re-creating games in the past was that the demands of fans were so great, and that the number of personnel employed in the classic project is relatively small, and that the company’s capabilities are being used in projects that have not yet been announced or are about to be released. .