Heavenly world is real. ‘Guilty Gear -Stripe-‘ open beta test preview

All you need for open beta testing is a machine!

‘Guilty Gear -Strive-‘ is going to open beta test this week for PlayStation 4 and PlayStation 5 users. Pre-order purchasers can play from February 18th (Thursday) 12:00 to February 21st (Sunday) 23:59, and regular participants can play from 12:00 on February 19th (Sunday) the day late. have. For more information, refer to the open beta guide page.

this The core of open beta testingsilver, People who haven’t signed up for PlayStation Plus can still enjoy online multiplayer.to be. Cross-play between Playstation 4 and Playstation 5 is also smoothly conducted, Chance to try and judge what the game is likeAll. In a fighting game, all fans interested in Guilty Gear need to prepare this weekend for the machine and time. The impression of the game or what has changed from the previous one can be seen by directly enjoying it 2-3 days later. I hope you will experience firsthand what the new Guilty Gear feels like this weekend.

With the cooperation of Arc System Works, IGN got the opportunity to play this open beta content with domestic and overseas media in advance, and with a play time of 31 hours, 250 times of online and offline matches and 9 hours of training mode for 3 days. We share basic information that was known through. First, let’s watch the open beta test content video below. Later, you will be able to understand the content of the article more easily.

This article thinks that it is rare for players interested in the game to miss the open beta opportunity, so the detailed content introduction is omitted (refer to the open beta information page), and focuses on the elements that could only be realized after playing some time. Introduce it.

The game is real in heaven

As introduced at the very beginning of the content video above, this ranking system for’Guilty Gear -Stripe-‘ is selected according to grades among the high-ranking players on the 10th floor of the Rank Tower so that they can enter the place called’Heavenly World’. do. In addition, only’Sansangye’ has a separate rank for the cumulative number of victories.

The heavenly world is open and the excitement when entering after hearing the precautions will be exciting to any fan of the fighting game

Currently, the player is in the position of the challenger when entering the celestial world, and if defeated, the celestial world is closed again. In this open beta test, let’s try to see if my skills suit the celestial world. Once you can enter the heavenly world, you can visit the heavenly world in any region.

The combo has to judge the situation afterwards.

This’Guilty Gear -Strive-‘ is already a hot topic for its simple yet high combo damage, and the important thing is that the higher the combo damage, the more favorable situations disappear. In particular, in the case of a combo in the corner, a combo that can give high damage, such as breaking a wall or dust (collecting), is good, but after that, both sides return to the center of the screen and the charm of pressing the corner disappears. It is also important to carefully judge the choice between such a favorable situation or damage.

After the dust (collect) combo, both sides return to the center unconditionally

Let’s make full use of delay attacks

In the game, the input delay is set fairly leisurely, and the basic and special machines are the same. If your opponent is conscious of holding dust or catching while in close proximity and hits a basic attack repeatedly, give it a slight delay and aim for the counter. It is also very good for opponents who want to run away by jumping from corners because guard is impossible when jumping up. Learn the timing in the training mode so that you can use it correctly in practice. The psychological warfare will widen.

Delayed attacks are very pressing for opponents who are trying to flee with multiple attacks or jump because the corners are painful.

If it is difficult for the opponent to attack in the air → + Punch

Approaching from the air, shooting a long wind, and approaching.. In this game where opponents like wild horses rush to eat me very much, I will definitely hit the anti-aircraft →↓↘ + If you can’t afford to enter a slash command, top Let’s actively use this invincible specialty. Normal → + Punch, it’s easy, it’s good for judgment, and the attack duration is long, so it’s perfect for dealing with it.

In the command list, check out special aircraft that are good to use against opponents in the air.

This is my first time fighting game, is it worth it?

‘Guilty Gear is easy this time, even beginners can win and it’s worth it, right?’ Let’s forget the thoughts. In the fighting game, the game that the beginner can win is a game with fundamental problems. At the very least, you must be a heavy player to benefit from the system and have a chance to win. As soon as you start in a situation where you are unfamiliar with commands, you can go online and get beaten to the point where you can’t breathe. Rather than reserve 1 point for anger, you can learn basic operations in open beta first, view the command list in training mode, and use special moves freely. After developing your command skills, try to get used to the game speed by playing against the CPU. Since the main game, released on April 9, includes a mission mode that informs you of various techniques and combos, the open beta will be enough to start by increasing the CPU difficulty.

If this is your first time in a fighting game, let’s first start by learning the controls.

Let’s actively use the prepared functions

In open beta, there is no mode in which you can play in a row, and once the match is over, you can apply again. If you want to find a specific gamer at the end of hell, actively use the follow feature. You can find them on the list wherever they are.

If you follow them, you can easily see the replays of the opponents who took the snow stamp. (Replay disclosure can be closed in settings)

If you are bothered by going around the towers and squares and finding your opponents, use the quick start mode (waiting in training mode) actively. Surprisingly, it takes time to go around looking for a match state, and in the quick start mode, I experienced matching regardless of region, such as Korea and Japan, so I judged it to be much more efficient than trying to find opponents by riding a tower in each region. The Quick Start mode is highly recommended for those who only want to focus on fighting.

Don’t forget to pre-select the character to use online in Quick Start Mode.

Finally, we prepared a play video of all 13 characters that can be used in the open beta so that you can see the basic battle method of each character. Let’s refer to the battle feeling and strategy of each character before the open beta through the video below. We believe that our video will surely help us identify games and characters in this open beta.

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