[리뷰] The underworld action’Death Excessive Angle’ appeared in Metrovania

Neowiz, which presents a variety of indie games, will introduce the PC game’Death Death’, developed by Rootless Studio, on April 8th through Steam. ‘Gak of Death’ is a game that was released to the world through Tumble Buck crowdfunding in 2016, and has garnered great attention in the indie game market.

The game pursued the RPG genre at the time it was first released, but after a change, it was born as a 2D platformer action game in a metrovania style. Unlike the first goal, the genre itself has changed, so it seems that it took a long time to develop.

Main screen of death angle
Main screen of death angle

Protagonist girl
Protagonist girl

‘Death Yeo-gak’ was abandoned by his parents, but was inspired by the story of the tale of Princess Bari, the story of saving his parents, the king and queen, by saving the water of life from the underworld.

‘Areum’, the protagonist of the game, is a survivor who survives death by knowing the cause of the villagers, and goes to the underworld in search of his father’s soul. Many people in the underworld are surprised by the visit of the underworld by a living person, but’Areum’ becomes a temporary underworld lion with’Dooguki’ and travels around the underworld. It rises to the underworld and stands at the center of conspiracy and story.

The game’s visuals are unique as the game is played in the background of the underworld. The game mainly used red, black, and white. The three colors are also the focus of the game’s skill and character expressions. The concise color scheme helps the various situations in the game come closer to you more intuitively.

First boss battle
First boss battle

Combat using various weapons and skills
Combat using various weapons and skills

Another attractive part is the atmosphere of the underworld created around these three colors. In addition, dividing the underworld into several chapters and giving off a different atmosphere for each region deserves a high score. Of course, it seems that the visuals of the game will have likes and dislikes due to the color and the appearance of the characters, but it seems to be attractive to many gamers.

The way of playing the game is a 2D platformer action game that follows the metrovania style. The part that will give a high score is that the exploration fun of the metrovania genre is alive. There are 9 chapters in the game, and you can feel the fun of exploring all over the map using various special abilities, such as breaking walls and double jumping, that you get while playing the game.

Areas that were not able to move in the first place can return and move after acquiring the ability. Due to the nature of the metrovania genre, repetitive movement is inevitable, but the story adds fun to the exploration, such as changing the dialogue of NPCs as the story progresses. In addition, puzzle elements were also prepared in the game process so that gamers could have a variety of fun.

Two-stage leap
Two-stage leap

Metrovanian-style game map
Metrovanian-style game map

The game quality of the 2D platformer action game is also high level. The game progresses based on jump, attack, skill, transformation, and evasion. As you progress through the game, you can acquire 7 types of weapons such as bows and bats, and enjoy the action using them. When you defeat the enemy, the sin gauge fills up, and you use the sin gauge to use powerful skills.

HP or Sin Gauge can be upgraded using the goods acquired in the game. One of the features of the game is that the character can be managed as desired by the gamer through the characteristic system separately provided here.

The difficulty of the game is quite substantial. Therefore, it provides a separate level of difficulty to enjoy the story. Story difficulty can be enjoyed more easily than normal difficulty. It’s not a roguelike genre, so the burden on the character’s death is less. Save points that fill all of the HP are also placed in the right place. At the beginning of the game, if the environment or features were more difficult than the enemy characters, as the game progressed, powerful monsters appeared and harassed.

Property management screen
Property management screen

If it's not a battle, the goal is to run away
If it’s not a battle, the goal is to run away

Boss battles with 14 types of powerful and attractive bosses are indispensable. The boss that defeats like a normal action game is prepared for various battles, such as a boss battle where you must escape from the boss using a platform game-like design.

After a long time after the first release,’Death’ is returned to gamers in the form of the metrovania genre. Excluding the fact that immersion in the early part of the game may decrease and visual elements that can be divided into likes and dislikes, many gamers will be able to fall in love with the game.

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