[리뷰] ‘Bravely Default 2′,’Pure’ Classic JRPG made by Cliché and Personality

It is the most implicit and most appropriate expression that can express classic JRPG,’Bravely Default 2′. This is more so because it contains the’classic JRPG’ itself, not just a’classic JRPG style’ game.
The progress of the game is very linear. There is no dramatic change in story development depending on the options, and there are no side quests with a voluminous feel comparable to the main quest. It is all about the classic composition of simply nurturing the protagonists, defeating evil, and moving towards the end of a given story. In addition, the story development also faithfully follows the development of the so-called’royal fantasy’, which is dotted with familiar clichés.
Nevertheless,’Bravely Default 2’fully expresses my own charm. We took a closer look at the essence of classic JRPG, the game presented by Square Enix, the famous JRPG family.

Job system, the pleasure of free party fostering

The essence of classic JRPG provided by’Bravely Default 2’can be found from the’Job System’, one of the core systems in the game. This is a system that may be familiar to gamers who have enjoyed Square Enix’s representative JRPG series’Final Fantasy’ series.
The role of boss battle and development freedom by introducing the’Job System’, which was first introduced in’Final Fantasy 3′, in a form that is as close as possible to the original form, and adding an element of’Bravely Default’ called’Astarisk’. It is a form of being together.

As these job systems are the core systems of the’Bravely Default’ series, the element may be seen as an increase in the simple labor factor to some. However, there is a JP ball in the game, so it is possible to minimize the amount of labor required.
The system structure that requires increasing various number of job levels in order to bring out the maximum character performance is a method that Square Enix has been trying from early on. It is a system that helps you continue to fight and nurture freely, regardless of the appearance and personality of the character, if you face the job system in a way that is free from a kind of simple’nogada’.

New battles and classic exploration, alleviating boredom

Following the job system, another feature of the game can be found in the unique combat system and the’dig into’ type of content tailored to a linear structure.
First of all, the combat system is divided into’Brave’ and’Default’. Due to the default that stores actions and plays a defensive role, and the brave that can pour out the stored actions in one turn, the battle of’Bravely Default 2’creates a personality that differentiates it from general turn-based RPG battles.
In addition, the weakness system to lead the battle to the advantage goes beyond the simple relationship of weaknesses by attributes, and adds weaknesses according to various types of weapons that exist in the game, creating more effective battles and concerns about party job placement. It naturally induces the worries for effective combat from a variety of job systems.

In addition, the game is full of elements that make the linear composition as less monotonous as possible. The presence of an area that cannot be explored even though it is an area at the beginning of the story, a number of unique monsters hiding in each area, and a corridor of trials that play the role of content in the latter part of the game are representative. This is also a technique easily found in classic JRPGs. Developers’ efforts to eliminate the boredom of a game that only continues straight driving, and their charm, can be seen again in’Bravely Default 2′.

Cliché’s feast, yet charming

These are two words that penetrate the stories of the series’Crystal’,’The Warrior of Light’ and’Bravely Default’. It is a word that can be familiar to users who have enjoyed the’Final Fantasy’ series. All are the core materials used in the previous’Final Fantasy’ series, and the series created by the developers of the’Four Warriors of Light’, an extra-previous work in the’Final Fantasy’ series, is a’Bravely Default’ setting.
In the end, as the origin of the series is a game born from the old’Final Fantasy’ series, the story of’Bravely Default 2’still maintains the way the story unfolds popular at the time.

Representatives include the protagonist who was chosen as the’warrior of light’ and his hidden secrets, the protagonist and his party trying to save the world, a trip to defeat evil, and the existence of a hidden black curtain. It is full of clichés that will be too familiar to those who have enjoyed JRPG, and it maintains the typical form of a story line called’Royal Fantasy’. However, the’reverse development’ unique to the’Bravely Default’ series also has the latest work.
This is, in fact, a factor that can be disliked by many gamers. There may be old gamers who are tired of the development, and it may be too boring for a new generation of gamers who are accustomed to diversified stories.
Nevertheless, the development team did not try to change radically in the story development of’Bravely Default 2′. In the end, they might have wanted to show that the classic JRPG has its own charm even after time passes.

[경향게임스=박건영 기자]

Copyright © Kyunghyang Games Unauthorized reproduction and redistribution prohibited

Source